BaseRequest¶
namespace GameSense.Struct.Request
public struct BaseRequest
Request that can be send to the GameSense Engine using the Transmitter
.
Properties¶
Type | Name | Description |
---|---|---|
string |
Game |
More information here. game |
string |
GameDisplayName |
More information here. game_display_name |
string |
Developer |
More information here. developer |
string |
Event |
More information here. event |
int |
MinValue |
More information here. min_value |
int |
MaxValue |
More information here. max_value |
int |
IconId |
More information here. icon_id |
bool |
ValueOptional |
More information here. value_optional |
Handler [] |
Handlers |
More information here. handler |
EventBinder [] |
Events |
More information here. events |