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BaseRequest

Source

namespace GameSense.Struct.Request

public struct BaseRequest


Request that can be send to the GameSense Engine using the Transmitter.

Properties

Type Name Description
string Game More information here. game
string GameDisplayName More information here. game_display_name
string Developer More information here. developer
string Event More information here. event
int MinValue More information here. min_value
int MaxValue More information here. max_value
int IconId More information here. icon_id
bool ValueOptional More information here. value_optional
Handler[] Handlers More information here. handler
EventBinder[] Events More information here. events